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Investigating the Relationship Between Physical Activity and Tailored Behavior Change Messaging: Connecting Contextual Bandit with Large Language Models

Song, Haochen, Hofer, Dominik, Islambouli, Rania, Hawkins, Laura, Bhattacharjee, Ananya, Franklin, Meredith, Williams, Joseph Jay

arXiv.org Artificial Intelligence

Machine learning approaches, such as contextual multi-armed bandit (cMAB) algorithms, offer a promising strategy to reduce sedentary behavior by delivering personalized interventions to encourage physical activity. However, cMAB algorithms typically require large participant samples to learn effectively and may overlook key psychological factors that are not explicitly encoded in the model. In this study, we propose a hybrid approach that combines cMAB for selecting intervention types with large language models (LLMs) to personalize message content. We evaluate four intervention types: behavioral self-monitoring, gain-framed, loss-framed, and social comparison, each delivered as a motivational message aimed at increasing motivation for physical activity and daily step count. Message content is further personalized using dynamic contextual factors including daily fluctuations in self-efficacy, social influence, and regulatory focus. Over a seven-day trial, participants receive daily messages assigned by one of four models: cMAB alone, LLM alone, combined cMAB with LLM personalization (cMABxLLM), or equal randomization (RCT). Outcomes include daily step count and message acceptance, assessed via ecological momentary assessments (EMAs). We apply a causal inference framework to evaluate the effects of each model. Our findings offer new insights into the complementary roles of LLM-based personalization and cMAB adaptation in promoting physical activity through personalized behavioral messaging.


Robots in the Middle: Evaluating LLMs in Dispute Resolution

Tan, Jinzhe, Westermann, Hannes, Pottanigari, Nikhil Reddy, Šavelka, Jaromír, Meeùs, Sébastien, Godet, Mia, Benyekhlef, Karim

arXiv.org Artificial Intelligence

Mediation is a dispute resolution method featuring a neutral third-party (mediator) who intervenes to help the individuals resolve their dispute. In this paper, we investigate to which extent large language models (LLMs) are able to act as mediators. We investigate whether LLMs are able to analyze dispute conversations, select suitable intervention types, and generate appropriate intervention messages. Using a novel, manually created dataset of 50 dispute scenarios, we conduct a blind evaluation comparing LLMs with human annotators across several key metrics. Overall, the LLMs showed strong performance, even outperforming our human annotators across dimensions. Specifically, in 62% of the cases, the LLMs chose intervention types that were rated as better than or equivalent to those chosen by humans. Moreover, in 84% of the cases, the intervention messages generated by the LLMs were rated as better than or equal to the intervention messages written by humans. LLMs likewise performed favourably on metrics such as impartiality, understanding and contextualization. Our results demonstrate the potential of integrating AI in online dispute resolution (ODR) platforms.


reBandit: Random Effects based Online RL algorithm for Reducing Cannabis Use

Ghosh, Susobhan, Guo, Yongyi, Hung, Pei-Yao, Coughlin, Lara, Bonar, Erin, Nahum-Shani, Inbal, Walton, Maureen, Murphy, Susan

arXiv.org Artificial Intelligence

The escalating prevalence of cannabis use, and associated cannabis-use disorder (CUD), poses a significant public health challenge globally. With a notably wide treatment gap, especially among emerging adults (EAs; ages 18-25), addressing cannabis use and CUD remains a pivotal objective within the 2030 United Nations Agenda for Sustainable Development Goals (SDG). In this work, we develop an online reinforcement learning (RL) algorithm called reBandit which will be utilized in a mobile health study to deliver personalized mobile health interventions aimed at reducing cannabis use among EAs. reBandit utilizes random effects and informative Bayesian priors to learn quickly and efficiently in noisy mobile health environments. Moreover, reBandit employs Empirical Bayes and optimization techniques to autonomously update its hyper-parameters online. To evaluate the performance of our algorithm, we construct a simulation testbed using data from a prior study, and compare against commonly used algorithms in mobile health studies. We show that reBandit performs equally well or better than all the baseline algorithms, and the performance gap widens as population heterogeneity increases in the simulation environment, proving its adeptness to adapt to diverse population of study participants.